![]() ![]() It seems Giant Squid has done it again, with The Pathless currently enjoying amazing reviews on both the PlayStation 4 and PlayStation 5. ![]() #THE PATHLESS IGN REVIEW FULL#The music by Journey composer Austin Wintory is somewhat sparse, but never fails to ramp up the game’s feeling of danger and adventure whenever it swells up. The Pathless may have a bit of an identity crisis, with its disconnected segments never really combining to their full potential, but its impressive presentation and exhilarating speed make it worth a try nonetheless." "Whether in a boss fight or out in the wild, one area where The Pathless does deliver consistently is in its score. The Pathless is the rare game that gives you more by not asking too much, and that makes it special." For a player like me, who bee-lines for an objective every time, it's refreshing to simply take things as they come. At times, that lowers the stakes a little too much, but it maximizes the kind of gameplay the game is named for. ![]() Most of The Pathless plays to its mechanical strengths, free-form exploration, satisfying movement, and methodical puzzle-solving. "There are only a handful of those moments in the game, though. Giant Squid’s thoughtful mechanics and layered puzzle design makes the very act of finding your way a thrill in and of itself." I found myself easily getting lost in its varied regions, but I was never really “lost” - each new crumbling building or encampment rewarded me in some way for coming across it. Its story may settle into some familiar territory, but it still finds ways to fascinate with this world and the history its landscape holds. "The Pathless’ reliance on a simple but engaging movement system allowed me to explore Giant Squid’s beautiful open world with ease, placing its challenge more on the environmental puzzles you inevitably arrive at rather than on the journey itself. It’s an accessible and streamlined approach making for an unmissable adventure to lose yourself in." "A larger more ambitious game from Giant Squid that shares influences with Breath of the Wild only to subvert it in clever ways: retooling a bow as an ingenious mode of traversal and puzzle-solving, an open world with no map, and a shooter where you don’t have to aim. ![]()
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